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Getting Started with Phaser Part 3: Sprites and Movement
In the last part, we added the Phaser framework to a web page and said “hello” on a canvas element. In this part, we create a simple sprite (a ball) and move it around the canvas. Why a ball? I consider it to be a test of whether gaming is possible on a particular platform. In…
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Getting Started with Phaser Part 2: Drawing Text
In the first part, we created a simple web server and page. We didn’t even touch Phaser! However, that is about to change. In the second part of this series, we create a game area in an HTML div and draw some simple text on it using Phaser. Directory Structure In your Games directory, create another…
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Getting Started with Phaser Part 1: Web Server
As I learn to use the Phaser framework to make simple browser-based games, I figured I would chronicle my adventures and hopefully help others out. “Why a web web server?” As it turns out, when most browsers run a page as a local file, it locks down access to many other files, which we need…
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Virtual Gamepad Plugin for Phaser
I am currently working on a simple arcade game intended for smartphones, and after some research, I decided to develop it using JavaScript and Phaser. Getting an arcade-style controller on a mobile app requires a specialized “joystick” (the accompanying buttons are fairly straightforward). The basic concept is to have an area where a player can touch that…
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Getting Started with EasyEDA Part 3: PCB Layout
Exporting Schematic to PCB Last week, we finished creating our schematic. In your schematic, click on the Convert Project to PCB… button. You should be presented with an initial board outline and your components connected by air wires.





